Demise rise of kutan11/30/2022 ![]() ![]() ![]() Essentially, all you'll do is walk into a room with a monster in it, initiate combat, then sit back and hope for the best as your party and the monsters exchange blows in real time. Though over time your characters can advance to level 100 and beyond, they'll be doing the same thing at level 80 that they did at level 1: Enter the dungeon, fight monsters, head back to town, then head back to the dungeon again.ĭemise's actual combat is hack-and-slash stripped down to the bone: It's round-based and completely automatic. Once you've created your party, you'll venture into the dungeon and begin the game's limited and repetitive routine: Fight monsters and gain experience points, then return to town to sell your loot, heal your wounds, and convert your experience points into character levels. But these shortcuts aren't printed out on a handy quick-reference card, as they should have been instead, they're hidden in the pages of the game's hefty, yet vague manual. It's easiest to manipulate the interface using the game's keyboard shortcuts. The game's interface is divided into a convoluted set of mouse-driven submenus that clutter the screen. Unfortunately, Demise has a number of problems right from the start. Your party will hack its way through the dungeon, loot the occasional treasure chest, and engage and kill (or be killed by) just about every monster it encounters, and gain experience points for doing so. The adventuring is done in a node-based first-person view reminiscent of older computer role-playing games like Wizardry and The Bard's Tale. ![]() You then set forth into the dungeon to fight monsters and search for treasure and experience points as you venture deeper into the dungeon, you'll find tougher monsters and better loot. You start in the town of Dejenol and create a party of up to four characters from a combination of nine different races and 12 different character classes - though only a few classes are actually available to each race. ![]() Unfortunately, time hasn't been kind to Demise its generally crude graphics and poor sound effects do little to mask the flaws in its otherwise simplistic gameplay.ĭespite the complex story described in Demise's manual, the game itself is nothing more than a first-person dungeon crawl. This might not seem surprising, considering that the game's development began about four years ago and has experienced a number of delays since then. but very little in the way of looks or sounds. Artifact Entertainment's Demise: Rise of the Ku'Tan has the straightforward hack-and-slash gameplay of a standard dungeon crawl. ![]()
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